Showing clips tagged with: 2p

Submitted by syrkl on 2018-07-10 22:01:02
In 2-player mode; when in a capture and using Cappy flight, if Cappy interacts with an object that causes the second player to lose control of Cappy temporarily (such as a lamppost, pole, switch, turnip), this will force the Mario player to be released out of the capture they are currently possessing. If this is done whilst directly underneath a ceiling Mario will be released through the ceiling and clipped out-of-bounds. This works for captures: Frog, Goomba-Tower, Cheep Cheep, Coin Coffer, Lakitu. Discovered by Syrkl