Showing clips tagged with: glitch
Interrupting the Dogs Jump-Animation by bouncing off of the Dog itself will freeze the Dog in mid-air whilst the Dog plays out its Hit-Animation. After this animation ends the Dog will re-do its Jump-Animation at the point it froze in air thus gaining height. You can interrupt this second jump and all consequential jumps to gain infinite height. To do so you must wait a certain amount of time in-between bouncing off of the Dog. A good rhythm is to; - Hold B or A when bouncing on the Dog to do a large bounce - Press Y or X to throw Cappy at the apex of the bounce - Press ZL or ZR to perform a groundpound shortly after This rhythm is seen at the end of the video linked.
Land on the railing north of the manhole whilst riding the scooter. Your angle must be so Mario is facing directly at the wall; bounce once or twice to make the scooter move backward off the railing and as soon as the scooter tilts to a steep angle (Mario facing the sky) hold accelerate. The clip itself is very luck intensive and can take multiple tries. After clipping, immediately jump off the scooter and make your way to the Manhole and loading zone to the Sewer. This skips the Manhole capture for certain Low% categories. Discovered by Mnyush & Syrkl
Stand in the gap in the flowers (or at a similar distance pre-peace), throw it to edge of falling platform, lower platform, then pick up rock before it hits the ground (do this by throwing your cap away from the rock or have y/x held from when you threw the rock)